Facial emotion expression simulator.
Virtual sticky notes on a virtual whiteboard.
Quick and dirty group reminder app.
Web-based visual brainstorming tool to aid in the creative process.
Web-based tool to allow people to sign up for pre-defined slots.
Experimental text input with a gesture-based virtual keyboard.
A tool for more expressive text communications.
A ubiquitous computing device for keeping in touch with distant loved ones.
Experiments in grid and type.
Hand-drawn animations for my sketching class.
Exploring integrations of type and image.
A small box that, when you knock on it, knocks back.
Free-swimming robotic tuna fish.
Complex facial expressions in an embodied conversational agent.
Ground-truth velocity sensor based on COTS optical mouse with custom optics.
Optimizing power output of a two-stage coil gun.
Solidworks model and drawing of my room in college.
Comparing human relationships to a simple 2nd-order system.
Proof of concept for a single-shot 3D printed variable displacement pump.
Bookend videos for a class presentation.
Scenic design for collegiate theater company.
I am graduating with a Master's in Human Computer Interaction from Carnegie Mellon University in August 2013. Previously, I've been a mechanical desiger, an IP litigation consultant, a front-end developer and a roboticist.
© Paul Mandel